"Sphinx Mindbreaker: Mill Mill Mill!!!"
by:
Virgilio F. De leon Jr.MD
I can imagine this particular email arriving straight from the underworld in WoTC headquarters. Someone opens it.
Dear Wotc,
I has been a good Boi. I want new toy.
Yours Truly,
Dead Eye navigator
They pause for a couple of seconds before responding but respond they do. I guess Deadeye Navigator is a pretty big deal in those offices.
Dead Eye Navigator,
No You have not been a good Boi. But what can be the harm in a new toy right? Here you go.
Love ,
WotC
So what we have here is a 7 mana Sphinx that well uh breaks minds. All it has to do is arrive on the battlefield and an opponent literally loses it. Loses 10 cards from their library that is.
The fact that it is a 6/6 with flying doesn't hurt too but then again this isn't why the Deadeye Navigator likes it or WoTC assumes that it likes it.
Imagine a scenario where you have already created unlimited Mana with your Deadeye Navigator and Peregrine Drake. You need to put all the mana to good use right? And on that last bounce you could soul bound the Deadeye Navigator to the Sphinx Mindbreaker and proceed with a dozen or so bounces where the Sphinx comesback. In and EDH game with 3 other opponents. It might takes less than 20 bounces depending on what stage you are in the game. All those ETB's with 10 cards per pop! If you can pull off the aforementioned Deadeye Navigator/Peregrine Drake combo plus get the Sphinx Mindbreaker into your hand.
Sphinx Mindbreaker is on the hefty mana cost side but EDH players just know where to put it. And they also just where their opponents libraries would go.
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