Tuesday, September 5, 2017

"Old-Growth Dryads:Win or Die trying."


"Old-Growth Dryads:Win or Die trying."
by:
Virgilio F. De leon Jr.MD

One look at Old Growth Dryads and they seem like a really really huge liability. They allow each opponent to look for a basic land card and put it into play tapped. Not really a good idea in an EDH setting since you are basically accelerating everyone else except yourself.

Imagine if you play this on turn one and opponents already have an advantage. 

If you play it in a limited setting though it might work well for you but it has to be an aggro deck to take advantage of the single green mana and 3/3 fattie stats. 

I was doing the math , on turn 2 if you play another forest you could play 2 more Old Growth Dryads and deal 3 damage with the one you cast on turn one. 

On the next turn assuming that your opponent does not miss a land drop he or she would now have access to 4 mana! 

And the mass removals available? Bontu's last reckoning for black and Sweltering Sun's for Red is now ready to kill your potentially 9 damage Old Growth Dryads. Sigh.Fumigate is available next turn too.

Of course this is a possible scenario , your opponent could stabilize the board and sweep you. It could also be 2 more attacks with 3 3/3 creatures and the game could be finished by turn 4. 

I still like those odds.

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